Version 2.0 will be released within the next week with some awesome new changes including:
- function module limit for new units increased from 4 to 6!
- vastly simplified player scripts and game functions
- new function module: Artillery! Artillery attacks have double range, double damage, target a board space instead of a unit, can cause friendly fire, and increase the cooldown of the firing unit by .5 for every space the projectile travels
- Hit point modules now increase a unit’s hit points by 2 each instead of 1
- Moving now increases the cooldown of a unit by 7. Additional movement modules decrease this cooldown cost by 1 each
- improved GUI game board
- new unique commander appearance and unique commander death animation
- improved stalemate check
- improved winner announcement message
Keep checking back for updates and the announcement of Season 2!